Players are given the opportunity to make their own decisions in Streets of Rogue. Roguelite games like Binding of Isaac and Nuclear Throne provide influence for the game’s fast-paced top-down action. Elements of emergent RPG gameplay from games like Deus are also used.
Streets of Rogue is a casual roguelike that emphasises player agency, personal preference, and unbridled joy. Deus Ex and other RPGs like Binding of Isaac and Nuclear Throne influenced the design of the game because of its flexibility to experiment and explore the game’s world.
Instead of taking place in a dungeon, the game takes place in a functional, randomly generated metropolis. Denizens from various walks of life are given advice by a complex AI that is exclusively interested in their daily routines.